Capcom developer diary explores Devil May Cry 5 ‘design philosophies’
Devil May Cry 5 Director Hideaki Itsuno leads the charge in this new and revealing developer diary which explores the design decisions made by Capcom during the development of the game. Throughout the near 10-minute interview with Capcom staff, we’re granted a better look into the tough choices that the team had to make when approaching different design obstacles. Devil May Cry 5 is the continuation of a long-running series and we learn how not did past games shape its design philosophies, but so to did its curious origins as a Resident Evil spin-off. The characters and combat that we have all now had time to experience and enjoy are put under the microscope, and fans eager to learn more about how Capcom saw fit to tackle several aspects of game design should definitely check out the video.