True, I do recall that, but I also recall several legit concerns over the game being met with contempt, like how the game wouldn't run at 60 fps and how there would be no turbo mode. Those type of questions were met with vitriol from the devs as well, and just served to make the fans of the game...
Not gonna lie, I feel like the game was just marketed horribly. If it would have been sold as a easier pick up and play type of devil may cry for newcomers to the series as apposed to the clear new direction of the franchise I don't think the reaction would have been as bad. but Capcom and NT...
Not really surprised, he said he liked DmC so he would want to do another, but with as much work as he did for that game you might as well have just made DMC5 anyway.
Just wanted to say a quick thank you to everyone who watched my last video and liked/unliked that vid, and anyone who subscribed. I really do appreciate it. Its very uplifting to some just starting out on youtube. Thank you to you all. if you have the time, please check out my newest video, its...
don't know if this has been shared here yet, but this article goes into further detail on just how necessary these MT actually are.
https://www.dualshockers.com/devil-may-cry-5-red-orbs-playing-normally/
Exactly. we pretty much have a case study for this with DMC4SE, where they were probably told by Capcom higher ups to put the MT in the game, but pretty much bucked their necessity by doubling the drop rate of orbs. I think its gonna be the same thing here.
Got to play the gamescom demo. but adjusting back to life in Germany has been more difficult than I remember. took me a while to get this video done amidst other projects I've been working on,
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.